I am back for real this time. The last two weeks were filled with recovery from the last semester of college (during which I passed my sophomore check, watched a good friend graduate, got promoted for work, got asked to work on the university's newspaper, was complimented by multiple teachers on a contest entry, and became a Junior) and a week-long vacation to southern California (during which I saw the Pacific Ocean for the first time, loved the weather, ate a lot, got sunburned, made a mini sand model of the redesigned Linnak citadel, and went to Disneyland where my life was made when I met Prince John and Friar Tuck (favorite childhood movie)). Next week- flying back to the East Coast (where college resides) for a relative's wedding.
First legitimate magic fight! :D And yes, I have definitely made changes from the sketch, if you saw that. Mostly because (1) I couldn't figure out how to draw Reanin in the third panel, and (2) I realized that Ori and Nic should have a different fighting style. About that fighting style- long story short I've been wanting to make some sort of rating system for magicians so I know what they are capable of in relation to each other (as of right now, said rating system is also used in-universe and will be explained at some point). I haven't made much progress on it, except for deciding on the scale and where the five main magicians in the story would land. From 0.1 - 9.9 (0 is a normal person, 10 is impossible), with 4-5 being the average, Willowtail and Unknown are somewhere in the 9s, Sydri is probably some sort of 7, and Ori and Nic are probably in the 3s. Which means Ori and Nic are below average in power, need to be careful about running out of magic, and work best together. Since they're elves, they are at least faster and more agile than most other kinds and have that going for them.
And, as you can see, I'm trying yet another shading style. This should be the last time I change my mind, since between now and the last update I've spent some time trying several different inking and shading methods to see which one I like the best and which one is the most practical for me to use. I'm still inking it the same way (I think), but I ended up going with cell shading because I've never been able to get softer shading to work quite the way I want it. After all this time I've spent doing soft shading, you'd think I would've figured that out sooner, huh? I did neglect to decide for sure how I want to shade backgrounds, though. What do you guys think? Does it work this way, or should I try something else?
Jerel- I'm glad you liked it. I pretty much always like seeing WIPs and concept art, but sometimes I wonder how much other people like it too.
Theorah- Thanks! It was a little rough, but things are much better now. :)